Some 20 years ago, back in the late nineties "Drastic DS Emulator apk." Even so, Nesticle quickly developed a big user community around it. There were many fan made hacks and translations that really needed those specific quirks of this emulator to work. The result of that behavior was that almost all translations and hacks that this community made for Nesticle rendered games unplayable on other emulators of the time, and even the original hardware it was built to run on in the first place. So what Nesticle did back in the 1990′s was – it created a kind of a closed ecosystem that took a lot of work from a lot of people and made it unusable anywhere else except on Nesticle. It took years to change this situation.", the preferred emulator for most players was almost universally Nesticle. Nesticle had specific hardware requirements – you needed a processor of over 20 MHz in order to run it smoothly. The performance of Nesticle was very good for it’s time and the hardware it ran on, but it came at a steep cost especially when it came to developing game images for it. You needed some hacking in your approach to make old games run on this emulator, and it wouldn’t run most game images other emulators worked fine with.
Back then, most folks didn’t really care how the games looked and worked originally, as long as they could play them on their home computers, they were happy. So you could say that they really played those games in a kind of an artificial environment that was never supposed to be created in the first place – but those were the difficulties emulator developers had to work with back then.
Back in the twenty first century, if you want to play old Nintendo games you really have two choices. There are two dominant emulation solutions on the market, and you need to choose. It’s either Nestopia or Nintendulator.
To play games at full speed on Nestopia, you need something in the range of 800Mhz processor, making it a good choice for weak systems such are netbooks. On the other hand, Nintendulator is much more of a processor hog, and it requires something like 1600Mhz to run games smoothly, which should be in the reach of most full size laptops and virtually all desktops manufactured in the last 6 years or so.
It’s not that these emulators are poorly optimized. The need for speed they posses is due to the fact that they are far more faithful to the original Nintendo Entertainment System, both on hardware and software level. If you compare these two to older Nintendo 64 emulators like UntraHLE they seem really power hungry – UntraHLE requires just a little 350Mhz Pentium II processor to run as intended. To a casual gamer, it might be confusing to be able to play Mario 64 smoothly, but struggle with a much older game like the original Mario Bros.